Thursday, 24 October 2024

VR Project Week 1 - Hercules

     This week we started the F stage of blocking out our VR project. I was responsible for rigging the hands and Hercules.

    Unfortunately I had trouble with getting the hand poses working in the game, the animation blueprint wasn't working. 


base model

grasp

Hercules FK skeleton


Inside of Unreal






No comments:

Post a Comment

Easy Notes Archive

 Tech Art Blueprints Demo Animation State Machines Part 1 Animation State Machines Part 2 Math for Tech Art Part 1 Math for Tech Art Part 2 ...