Monday, 2 December 2024

VR Project Week 5

 Finished up the cloth sim for the banners and managed to import them using VATs. Went ahead and textured them myself using an Athenian owl since this playspace is set within Athens. 



    I also managed to get the look at function working with Hercules, as well as updating his anim blueprint to include all the animations we wanted him to have. 

had to include a modify bone so that Hercules wasn't look down at the player's feet

Look at position was determined by the vr pawn (the player)'s location 

Also made a starting map pose animation, updated the wave animation, and made a new flex animation. 





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