Finished up the cloth sim for the banners and managed to import them using VATs. Went ahead and textured them myself using an Athenian owl since this playspace is set within Athens.
I also managed to get the look at function working with Hercules, as well as updating his anim blueprint to include all the animations we wanted him to have.
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Easy Notes Archive
Tech Art Blueprints Demo Animation State Machines Part 1 Animation State Machines Part 2 Math for Tech Art Part 1 Math for Tech Art Part 2 ...
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Quick and Fast Instructions Create your NURBS curve Put your Curve into an empty group (Ctrl + G). Make sure you freeze and delete history ...
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When looking for references for lights, look at movies do not look at games. Lighting artists use movies to reference lighting, and then fr...
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Here it is, most of the graph is straight from the Quick Tip Video from Substance 3D video . I've made some changes to it but you can d...
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